Essence Mage
"I am arcana incarnate, and I know magic’s true form."
Prerequisite: Sorcerer
Your
arcane power is innate. An essential part of your being is bound to the
magic you use. You are capable of transforming yourself into spell
energy and warping your body into versatile forms. By learning to see
inside yourself and reshape your very soul, you transcend the limits of
mortality.
ESSENCE MAGE PATH FEATURES
Energy Essence (11th level): If you hit with an arcane attack power that deals more than one type of damage, you deal 1d6 extra damage.
Essential Action (11th level):
When you spend an action point to take an extra action, you gain a +4
bonus to attack rolls with arcane powers until the start of your next
turn.
Essential Resistance (16th level): Whenever you gain resistance, increase that resistance by 3 (or by 4 at 21st level and higher).
Essence Mage Attack 11Essence of Arcane Blood
The magic infused in your being bursts from your body, rending your foe with chaotic destruction.
Encounter
Arcane, Implement ; Varies
Standard Action Ranged 20
Target: One creature
Attack: Charisma vs. Reflex
Hit:
3d8 + Charisma modifier damage. Choose two damage types from among
acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant,
and thunder. The attack deals damage of these two types. Until the end
of your next turn, you gain combat advantage against all targets of your
arcane attacks.
Essence Mage Utility 12Essence Form
Your body vanishes, leaving behind a miasma of rippling, sparking arcane energy.
Encounter
Arcane
Minor Action Personal
Effect:
You become insubstantial until the end of your next turn. If you hit
with an arcane power while you are insubstantial, you gain temporary hit
points equal to onehalf your level + your Charisma modifier.
Essence Mage Attack 20Protective Essence
As
you strike out with an explosion of magical force, your body is veiled
in swirls of kaleidoscopic color that protect you from attacks.
Daily
Arcane, Force, Implement
Standard Action Close burst 2
Target: Each enemy in the burst
Attack: Charisma vs. Reflex
Hit: 4d6 + Charisma modifier force damage.
Miss: Half damage.
Effect:
Until the end of the encounter, you gain resist 5 to all damage. Until
the end of the encounter, each time you use an arcane power, each enemy
adjacent to you takes damage equal to your Charisma modifier.
Published in Arcane Power, page(s) 45.